gpcs

Changelog

All notable changes to the GPCS (Game Project Classification Standard) will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning for specification releases.


[Unreleased]

Planned


[0.6.0] - 2026-01-22

Added

Publisher Marketing & B2B Infrastructure Clarity

Usability Improvements

Acknowledgments

Changed

Version Updates

Tone & Framing Improvements

Contact Information

Contributors

Guy Cunis, Maxim Somoleynko, Sami Hayfal — Critical feedback that shaped publisher positioning, terminology inflation concerns, and adoption challenge analysis.

No Methodology Changes

Tier definitions, scoring constants, and combination formulas remain unchanged from v0.5.


[0.5.0] - 2025-12-15

Major Changes: Publication-Ready Revision

This release represents a comprehensive revision based on expert stakeholder review, addressing critical gaps in specification completeness, governance, and adoption readiness. The framework has been renamed to emphasise project-centric rating.

Breaking Changes

Added

P0 - Critical for Credibility

P1 - Strong Improvements for Adoption

P2 - Publication-Grade Quality

Changed

Fixed

Design Philosophy Updates

Credibility Improvements (December 15, 2025)

Following expert stakeholder review, critical credibility fixes were applied to transform the document from “strong proposal” to “credible standard” ready for adoption:

Priority 1 Fixes:

Priority 2 Fixes:

Notes

Added (Post-0.5.0 Notes)


[0.4.0] - 2025-12-11

Major Conceptual Shift: Projects Are Rated, Not Studios

This release represents a fundamental evolution in the IGSC framework, transitioning from studio classification to project-based rating using bond-style nomenclature.

Added

Changed

Fixed

Design Philosophy

Breaking Changes

Notes


[0.3.1] - 2025-11-24

Added

Changed

Fixed

Known Issues


[0.3.0] - 2025-11-24

Added

Changed

Notes


[0.2.0] - 2025-11-23

Added

Changed

Notes


[0.1.0] - 2025-11-23

Added

Notes


Version Numbering